All Solutions

Sell live, take bids, and settle in your own systems

Live shopping, drops, and real-time auctions

Run live shopping streams and real-time auctions with ordered bidding, countdowns, viewer promotion, and a product rail beside the video — while payments, inventory and fulfilment stay in the systems you already run.

3,000Interactive Participants
500KConcurrent Viewers
<1sBidding Latency
$0.0001Per Audio Minute
Live reference experiences

Take a bid before you build a checkout

A salesroom with ordered bids and a countdown, a co-viewing room, and the control room that cuts between cameras — all running as a guest.

See all six reference experiences

The Challenge

Live selling platforms hand you their checkout, their fee, and their customer. Auction tooling either fakes the bidding or hides how ordering is decided. And the moment a stream gets big, the latency that makes bidding fair is the first thing to go.

Our Solution

MediaSFU runs the room and the ordering, and stops at the boundary of your business. Bids are server-ordered with countdowns and anti-snipe, viewers can be promoted to the stage to be seen trying a product, and the audience scales on HLS while the people interacting stay sub-second on WebRTC. Payment, inventory, fulfilment and the settlement record remain in your systems.

Key Capabilities

Ordered Bidding

Bids are ordered on the server, so two that land in the same instant resolve the same way for every client. Countdowns extend on a late bid rather than rewarding whoever has the better connection.

Lot Progression

Lots queue, open, close and hand over without a reload. Reserve state is explicit, so a lot that did not meet reserve says so instead of quietly ending.

Promote to Stage

Bring a viewer up to be seen wearing or using the product, then send them back to the audience. The seller stays on camera throughout.

Product Rail

The item being sold sits beside the video with its own state, so what is on screen and what is for sale are never two different things.

Realtime Floor, HLS Audience

The people bidding stay sub-second on WebRTC while everyone else is served over HLS on the same clock — fair bidding without realtime delivery costs for an audience that only watches.

Your Settlement Boundary

Payment, inventory, fulfilment and the durable record of who won stay in your systems. MediaSFU runs the room and hands you the result.

Try the Working Pieces

Open the closest live surface first. Each path below runs today and shows a specific part of this solution.

Why Choose This Solution?

Server-ordered bids and anti-snipe
Promote a viewer to the stage
Live reactions beside the stream
Payments and inventory stay yours
Put the workflow into motion

Take a bid in the next click

Open the salesroom as a guest, then start free or read the source behind it.