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Blueprint - Interactive Classroom

Compose a React classroom from the room lifecycle, participant workspaces, and collaboration controls without treating a control panel as proof of classroom behavior.

This page is a product blueprint, not a copy/paste tutorial. It explains how the parts fit together. Use the linked operation guides for complete, checked code.

This blueprint uses mediasfu-reactjs@4.3.0.

Prerequisites

  • A teacher and learner who can join through the secure room path.
  • Backend authority for the teacher role and classroom membership.
  • Target-device camera and microphone permission testing.
  • Retention rules for polls, whiteboards, attendance, and recordings.

Composition

Classroom outcomeUseYour application or backend owns
Teacher and learners joinRoom lifecycleEnrollment, identity, teacher authority
Teacher sees people and requestsParticipant workspacesAttendance and classroom policy
Run a polllaunchPoll and the supplied poll workflowLesson prompt, grading or reporting
Open breakout controlslaunchBreakoutRoomsGroup design, naming, learning workflow
Configure a whiteboardlaunchConfigureWhiteboardLesson content, export and retention
Record when permittedRecording boundaryConsent, retention, learner access

Build and validate

Start with one teacher and one learner, then add the collaboration control surfaces. Test a second learner before expanding class size. Verify denied permissions, late join, disconnect/reconnect, empty requests, poll close, breakout return, and whiteboard cleanup.

Recovery

  • Keep the learner in the main room if a breakout move fails.
  • Explain whether an interrupted poll can be resumed or must be reopened.
  • Show a reconnect state before restoring teacher-only controls.
  • Preserve or discard whiteboard drafts according to classroom policy.

Semantic teardown

End the class through the host semantic action. Clear app-owned attendance snapshots, poll drafts, breakout labels, and board exports according to classroom policy.

Use React poll, breakout, and whiteboard controls for the exact launcher contracts.