NeumorphicContainer class

A neumorphic container with soft shadow effects creating a 3D raised appearance.

Supports:

  • Light and dark mode adaptive shadows
  • Pressed/inset state
  • Customizable depth and blur
  • Interactive press animations
Inheritance

Constructors

NeumorphicContainer.new({Key? key, required Widget child, Color? backgroundColor, double borderRadius = 16, EdgeInsetsGeometry? padding, EdgeInsetsGeometry? margin, int depth = 2, bool isPressed = false, bool isInteractive = false, VoidCallback? onTap, VoidCallback? onLongPress, double? width, double? height})
const

Properties

backgroundColor → Color?
Background color of the container. Defaults to theme surface color.
final
borderRadius → double
Border radius for the container corners.
final
child → Widget
The child widget to display inside the container.
final
depth → int
The depth of the neumorphic effect (1-3).
final
hashCode → int
The hash code for this object.
no setterinherited
height → double?
Optional height constraint.
final
isInteractive → bool
Whether the container is interactive (responds to taps).
final
isPressed → bool
Whether the container appears pressed/inset.
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
margin → EdgeInsetsGeometry?
Margin around the container.
final
onLongPress → VoidCallback?
Callback when the container is long pressed.
final
onTap → VoidCallback?
Callback when the container is tapped.
final
padding → EdgeInsetsGeometry?
Padding inside the container.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
width → double?
Optional width constraint.
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<NeumorphicContainer>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited